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Tap a Stat or Save to roll d100 under it. A failure adds 1 Stress on the sheet, and a critical failure calls for a Panic Check. Set Skill (Trained +10, Expert +15, Master +20) and Roll (advantage or disadvantage) first and the check carries them. Tap Stress for a Panic Check: a d20 over your Stress holds, and a Panic writes its entry under Panic effects. Class writes your trauma response. Hold it to edit. Set Damage to what hit you before you roll a Wound. A failed Death Save rolls the Death table into Wounds taken. Trinket, patch and loadout roll their table and show the page.
Playing with Wages of Sin? Turn on Show every book on every sheet in Settings and its boxes join the sheet. Under Equipment, pick a kit table (the book's six, Prisoner and Bounty Hunter included) and roll the kit beside your class loadout. Keep Minimum Stress at your Bounty Level or above. Tap the level for the d10 the book checks it against. The Wanted, Trial, ODC, Reputation and Green Hell boxes hold your rap sheet and bounties, the advocate's check, the sentence table by trial, work duty and its injury roll, the six −9…+9 reputation tracks, and the prison's cache and event tables. Each box cites its page.
Mothership® is a registered trademark of Tuesday Knight Games. Box of Sheets is an unofficial fan tool, not affiliated with or endorsed by Tuesday Knight Games.
Tap an Attribute, then a Skill or a Discipline: the pool rolls with the Hunger on your sheet as red dice, and the answer calls it as Dicebox would. Tap the Attribute again to roll it alone. Esc puts it down. Set Difficulty or Specialty first and the pool carries them, the Specialty for that one pool. After a pool the answer offers Re-roll with Willpower and Blood Surge, and a Bestial Failure writes a Compulsion on the sheet and sets its −2 until you clear it. Intense or acute blood adds its die to its Disciplines by itself, until Hunger 5. Willpower, Resist frenzy and Remorse roll their own pools from the tracks. A Rouse check is one d10, or two when your Rouse re-roll covers the power, and a failure adds Hunger. Clan names your Disciplines, bane and Compulsion under the choice. Blood Potency fills in surge, mend, bonus, re-roll and Bane Severity from the table. Disciplines & powers lists powers by level under + add, and a grayed one names what it needs. Compulsion, life event, hobby, temperament and resonance roll their table and show the page.
This is not official World of Darkness material. Vampire: The Masquerade is a trademark of Paradox Interactive AB. Unofficial fan tool, not affiliated with or endorsed by Paradox Interactive or Renegade Game Studios.
Tap a characteristic or skill to roll d100 under it — Regular, Hard or Extreme by the halves and fifths. Set Dice for bonus or penalty dice on the next roll. Sanity and Luck roll straight. After a failed roll the answer offers Spend Luck or Push the roll where the book allows. Max HP, MP, Max SAN, MOV, Build, Damage Bonus, cash and assets are worked out from the characteristics and Credit Rating, and the damage rolls carry the bonus. Your occupation works out its points and fills in its skills. A skill that succeeds without a bonus die ticks itself under Improvement checks, and Improvement check rolls d100 over a skill. Luck improvement tops Luck up after a session. Phobias, manias, bouts of madness and the backstory prompts roll their table and show the page.
This website uses trademarks and/or copyrights owned by Chaosium Inc/Moon Design Publications LLC, which are used under Chaosium Inc's Fan Material Policy. We are expressly prohibited from charging you to use or access this content. This character sheet is not published, endorsed, or specifically approved by Chaosium Inc. For more information about Chaosium Inc's products, please visit www.chaosium.com. Call of Cthulhu is a registered trademark of Chaosium Inc.
Tap an ability for d20 plus its modifier. Luck rolls a d20 you want at or under your score. Burn it by stepping it down. Set Die to walk the dice chain — every check, save, attack and spell check rolls it. Melee and Missile carry your attack bonus and STR or AGL. Deed die rolls a warrior's or dwarf's Deed with the attack. Spell check · INT rolls a wizard's or elf's casting, and Spell check · PER a cleric's. The crit and fumble dice carry your Luck mod, reversed on a fumble. Armor worn sets your AC, check penalty, speed and fumble die, and a Shield adds its +1. The check penalty comes off sneaking, climbing and a wizard's or elf's spell check. Occupation, augur, languages, starting equipment and the magic tables roll their table and show the page.
Dungeon Crawl Classics and DCC RPG are trademarks of Goodman Games. Box of Sheets is an unofficial fan tool, not affiliated with or endorsed by Goodman Games. For the game, visit www.goodman-games.com.
Tap a stat for d20 plus its modifier. Set Roll (advantage or disadvantage) and DC (9, 12, 15, 18) first and the check carries them. Holding a Luck token? The answer offers to spend it on a re-roll. Melee bonus and Ranged bonus roll STR or DEX plus the bonus. The cast bonuses roll your casting stat (INT for a wizard, WIS for a priest) against Spell tier (DC 10 + tier). HP rolled taps your hit die at level-up. Max HP and AC follow from CON and DEX. At 0 HP, roll Death timer, then the d20 each round. Talents are 2d6 on your class table. Spells known lists all five tiers under + add. Background, starting gear and wizard mishaps roll their table and show the page. Your gear fills numbered Gear slots, STR or 10 of them, and a fighter’s Hauler adds the CON mod. Hold an item to move it. What no longer fits waits under the slots until you place or drop it. Pick a Light and its real-time clock burns on the sheet, shared with everyone at a Dicebox table.
This sheet is for use with Shadowdark RPG. Box of Sheets is an independent product published under the Shadowdark RPG Third-Party License and is not affiliated with The Arcane Library, LLC. Shadowdark RPG © 2023 The Arcane Library, LLC.
Tap a Stat for a Stat check, d20 plus its Mod. Each Skill you add rolls its own Check, d20 plus its Stat's Mod and its Rank. Set Roll for advantage or disadvantage. Evade is an interrupt on your Dexterity mod alone. Health is Constitution ×10 in ten slots, and a hit takes a slot for each CON mod of damage in it. Max Mana is your Intelligence. Each attack you add rolls its Attack and Damage from the Stat and Rank you give it. Every crawler starts with Heal. Past Trauma, Loose End and Regret roll their table and show the page.
Dungeon Crawler Carl is a trademark of Matt Dinniman. The roleplaying game is published by Renegade Game Studios. Box of Sheets is an unofficial fan tool, not affiliated with or endorsed by them.
Tap Agility, Mind or Strength for 2d10 plus it, read as a tier: 11 or less a failure, 12–16 a partial success, 17+ a success. A natural 2–3 is a Doom and a 19–20 a Critical. Blessed gives your tests an edge, Weakened a bane, and Prone a bane in melee. A weapon in your hands rolls its own attack with the characteristic the book gives it, and the answer says the damage its tier deals. Damage comes off Armor Defense first: your Worn armor, a shield or a parrying weapon in hand, and a ward. Then Stamina, then Wounds. Each wound marks a backpack slot of your choice. Tap the slot’s corner, or a Wounds box. All ten is death. Each slot holding both a wound and an item takes 1 off Speed, and the sheet counts them. Your hands, belt and backpack hold your gear, and the roll-up lays out your background’s kit. Hold an item to move it, and in a fight Grab rolls 1d10 to pull it from the backpack into a hand. A purse holds 500 coins, and loose coins past it fill backpack slots. After a test, spend a use of an Expertise to raise the result one tier. Its Uses left boxes count them down, and a rest refreshes them. Add expertises, traits, weapons and gear with + add.
Crows is in public playtest, and this sheet plays it. It follows MCDM’s Public Playtest 2. The packet is free: get it on MCDM’s Patreon. Tell MCDM what you think in the playtest survey, and find a table or talk about the game on the MCDM Discord and the Crows subreddit.
This sheet is a fan project, made so more people can find Crows and play it. It is not made by MCDM or endorsed by them.
MCDM’s own words come with this sheet. Box of Sheets includes the text of Crows Public Playtest 2, so backgrounds, traits, expertises, gear, spellbooks, pets, hirelings and rules read as MCDM wrote them, where the sheet cites their pages. Thank you, MCDM, for Crows and for sharing the playtest with everyone. Crows Public Playtest 2 is by MCDM Productions, LLC, © 2026 MCDM Productions LLC. Box of Sheets carries its words as a fan project, with thanks to MCDM, and takes them out if MCDM asks. To see only names, numbers and pages, turn it off in Settings, under Books.It is off on this device. Turn it on in Settings, under Books.
Crows is a trademark of MCDM Productions, LLC.
Tap a stat for 2d6 plus that stat: 10+ a strong hit, 7–9 a weak hit (it works, with a cost), 6 or under a miss. A miss marks XP on its own. Your playbook sets your damage die and Max HP. Tap Damage to roll it. Tick a debility and the two stats it names roll with disadvantage. Level up when XP reaches 6 + twice your level, shown as to level. Everyone knows the Basic Moves. Roll up puts all of them on the sheet. Add moves, special possessions, arcana, gear and followers with + add. Your playbook's starting moves and signature possessions go on in the roll-up. Armor you wear and a shield you hold set your Armor, supplies count their uses down, and each follower keeps its own HP and Loyalty. Supplies hold 4 uses plus your steading's Prosperity, and your small items and Recover work out the same way. Where your table keeps its steading here, Home under your name points at it and the sheet reads Prosperity from there. Otherwise you set it yourself.
Stonetop’s own words come with this sheet. Box of Sheets includes the text of Stonetop Book I and Book II, so playbooks, moves, special possessions, inserts, arcana, gear, followers and rules read as the books print them, where the sheet cites their pages. So do the steading’s improvements, rules and homefront moves. Stonetop is by Jeremy Strandberg, published by Lampblack & Brimstone. Its text is released under CC BY-SA 4.0, and Box of Sheets shares these entries under the same license. The artwork is not included. Stonetop from Lampblack & Brimstone. The license. Full credits are under Credits. To see only names, numbers and pages, turn the books off in Settings, under Books.They are off on this device. Turn them on in Settings, under Books.
Stonetop is by Jeremy Strandberg and Lampblack & Brimstone. This sheet is not made or endorsed by them.
A sheet for the 2024 rules, compatible with fifth edition. Tap a stat, save or skill to roll d20 + its modifier. Set Advantage to roll two and keep the higher, or disadvantage to keep the lower. The sheet rolls without a DC, so the table sets it. A proficiency dot adds your bonus, and two dots is Expertise. Your class sets your hit die, casting and slots, and a second class its own levels and hit dice. Their features join Features as your levels reach them, a subclass’s from level 3, and one you take off stays off. Class resources counts your Rages, Channel Divinity, Focus Points and the rest, and a tap on a use or a spell slot spends it. Short rest and Long rest bring back what each rest does. The spell list opens on your class’s spells, each rolls its attack and damage, a cantrip’s by your level. Armor you mark Worn sets your AC, and a weapon’s Mastered box says you use its mastery. Death save, Spend a hit die and Level up mark what they roll, a level’s new slots and uses coming ready.
The System Reference Document 5.2.1 comes with this sheet, whole. Classes, species, backgrounds, feats, equipment, spells, magic items and creatures read as it prints them where the sheet cites it. Its text is under CC BY 4.0, and Box of Sheets carries it under that license. The license. Full credits are under Credits. To see only names, numbers and sections, turn the book off in Settings, under Books.It is off on this device. Turn it on in Settings, under Books.
This work includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
A sheet for the 2014 rules, compatible with fifth edition. Tap a stat, save or skill to roll d20 + its modifier. Set Advantage to roll two and keep the higher, or disadvantage to keep the lower. The sheet rolls without a DC, so the table sets it. A proficiency dot adds your bonus, and two dots is Expertise. Your race and its subrace set your speed and the scores they raise. Your class sets your hit die, casting and slots, a paladin and a ranger casting from level 2, and a second class its own levels and hit dice. Their features join Features as your levels reach them, a subclass’s at level 1, 2 or 3 as its class says, and one you take off stays off. Class resources counts your Rages, Ki, Channel Divinity and the rest, and a tap on a use or a spell slot spends it. Short rest and Long rest bring back what each rest does. The spell list opens on your class’s spells, each rolls its attack and damage, a cantrip’s by your level. Armor you mark Worn sets your AC. Inspiration is one box. Death save, Spend a hit die and Level up mark what they roll.
The System Reference Document 5.1 comes with this sheet, whole. Classes, races, the Acolyte, equipment, spells, magic items and creatures read as it prints them where the sheet cites it. Its text is under CC BY 4.0, and Box of Sheets carries it under that license. The license. Full credits are under Credits. To see only names, numbers and sections, turn the book off in Settings, under Books.It is off on this device. Turn it on in Settings, under Books.
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode.
Tap an ability for d20 plus it and hold the total against the DR the GM names, 12 unless they say. Meet it and you succeed. A natural 20 is a crit and a 1 a fumble. What makes a test harder rides the roll as a minus the answer names: medium or heavy armor on Agility, a load past Strength + 8 on Strength and Agility, and your class where the book says so. A weapon on Carried rolls its attack, melee with Strength and ranged with Presence, and the answer offers its damage. Tick Worn on your armor and Held on a shield. Tiers lost takes the armor down, and Armor rolls what it stops. Regain Omens rolls your class’s die, and an Omen spent on less damage gives d6 HP back. Powers today rolls Presence + d4. A scroll’s Wield throws d20 + Presence, and no Power works in medium or heavy armor or while you are Dizzy. Everything you own sits on Carried, Strength + 8 things, then Overloaded. The GM’s calendar die counts down to the Miseries. Roll up follows the class pages.
The Prophecy comes with this sheet. Each Misery you roll reads its verse. The Prophecy is from MÖRK BORG page 17, by Ockult Örtmästare Games and Stockholm Kartell. Their license lets anyone recite it in its entirety, and Box of Sheets does. MÖRK BORG is ©2019 Ockult Örtmästare Games and Stockholm Kartell. To see only its page, turn it off in Settings, under Books.It is off on this device. Turn it on in Settings, under Books.
The weapons, armor and scrolls come with this sheet, by name, price and number, so one you roll lands as one you can use. The names, prices and numbers of the weapons, armor and scrolls in MÖRK BORG, pages 20 to 25 and 35, by Ockult Örtmästare Games and Stockholm Kartell. Their license lets anyone use the game’s rules, mechanics and names, and Box of Sheets does. None of the book’s text comes with them. MÖRK BORG is ©2019 Ockult Örtmästare Games and Stockholm Kartell. To see only their pages, turn it off in Settings, under Books.It is off on this device. Turn it on in Settings, under Books.
Box of Sheets is an independent production by the Dicebox project and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License. MÖRK BORG is ©2019 Ockult Örtmästare Games and Stockholm Kartell.
PIRATE BORG plays on the MÖRK BORG sheet. Tap an ability, Spirit among them, for d20 plus it and hold the total against the DR the GM names, 12 unless they say. A natural 20 is a crit and a 1 a fumble. Tick Worn on your clothes and your hat: they take no room on Carried, and Armor rolls what they stop. A weapon rolls its attack, and a black powder one can misfire. Devil’s Luck is spent five ways and comes back by your class’s die. A relic’s Use tests Spirit after, a ritual’s Cast before, and neither works in tier 2 or 3 armor or with cold iron in hand. Shore leave keeps the rum, a night ashore and ASH. Roll up follows the book’s five steps. Your crew’s ship is a sheet the table shares, and Aboard under your name opens it. On the ship, Rolling as says who acts: a crew action adds that pirate’s Presence, Agility or Strength, and the ship’s crew skill does the rest.
The weapons, clothing and hats come with this sheet, by name, price and number, so one you roll lands as one you can use. The names, prices and numbers of the weapons, clothing, armor and hats in PIRATE BORG, pages 50 to 53, by Limithron LLC. Their license lets anyone use the game’s rules, mechanics and names, and Box of Sheets does. None of the book’s text comes with them. PIRATE BORG is ©2022 Limithron LLC. To see only their pages, turn it off in Settings, under Books.It is off on this device. Turn it on in Settings, under Books.
The vessels, upgrades, specialty crew, shanties and cargo come with the ship’s sheet, by name and number, so a vessel you pick or roll sails with her numbers. The names and numbers of the vessels, upgrades, specialty crew, sea shanties and cargo in PIRATE BORG, pages 69 to 84 and 115, by Limithron LLC. Their license lets anyone use the game’s rules, mechanics and names, and Box of Sheets does. None of the book’s text comes with them. PIRATE BORG is ©2022 Limithron LLC. To see only their pages, turn it off in Settings, under Books.It is off on this device. Turn it on in Settings, under Books.
Box of Sheets is an independent production by the Dicebox project. It is not affiliated with Limithron LLC. It is published under the PIRATE BORG Third Party License. PIRATE BORG is ©2022 Limithron LLC.
CORP BORG plays on the MÖRK BORG sheet. Tap a Trait for d20 plus it and hold the total against the DR the Project Manager names, 12 unless they say. Every attack tests Hard Skills. You Evade with Flexibility or Block with Integrity. Tick Worn on your suit and roll what it stops. Undos are spent five ways, and a rest at home brings them back. Your Bag sets how many things you carry. Incantations today rolls Knowledge + d3, and a natural 1 is an Arcane Fuckup. The Project Manager’s morning die sends the Important Emails, and the seventh is the Deadline. Roll up follows the book’s resume.
The deadly office tools, suits and bags come with this sheet, by name, price and number, so one you roll lands as one you can use. The names, prices and numbers of the deadly office tools, suits and bags in CORP BORG, pages 27 and 44 to 49, by Paweł Kicman/Heltung Storytelling, published under the MÖRK BORG Third Party License. It lets anyone use the game’s rules, mechanics and names, and Box of Sheets does. None of the book’s text comes with them. MÖRK BORG is ©2019 Ockult Örtmästare Games and Stockholm Kartell. To see only their pages, turn it off in Settings, under Books.It is off on this device. Turn it on in Settings, under Books.
Box of Sheets is an independent production by the Dicebox project and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License. MÖRK BORG is ©2019 Ockult Örtmästare Games and Stockholm Kartell. CORP BORG is by Paweł Kicman/Heltung Storytelling.
CY_BORG plays on the MÖRK BORG sheet. Tap an ability for d20 plus it and hold the total against the DR the GM names, 12 unless they say. Melee and throws test Strength, single shots Presence and autofire Agility. Glitches are spent five ways and come back only once every one is gone and you rest. Tick Jacked in to Run an App from your deck, and every other test is DR +2 until you unplug. A Nano power tests Presence, and a fumble sets off its infestation. Each App or Nano use today widens the fumble, and the sheet says how far. At 0 HP roll Battered, and every piece of cybertech makes holding on to yourself harder. The GM’s midnight die runs the Miserable Headlines. Roll up follows the book’s Make a Punk.
The weapons, armor, cybertech, Apps and Nano powers come with this sheet, by name, price and number, so one you roll lands as one you can use. The names, prices and numbers of the weapons, armor, cybertech, Apps and Nano powers in CY_BORG, pages 58 to 60, 64 and 68 to 75, by Stockholm Kartell. Their license lets anyone use the game’s rules, mechanics and names, and Box of Sheets does. None of the book’s text comes with them. CY_BORG is ©2022 Stockholm Kartell. To see only their pages, turn it off in Settings, under Books.It is off on this device. Turn it on in Settings, under Books.
Box of Sheets is an independent production by the Dicebox project and is not affiliated with Stockholm Kartell. It is published under the CY_BORG Third Party License. CY_BORG is ©2022 Stockholm Kartell.
Tap STR, DEX or WIL to save: a d20 at or under the score. Roll gives a save the GM’s advantage or disadvantage. Injured, Drained and being encumbered add theirs on their own. Your inventory is the paper’s: two paws, two body slots and a pack of six. Tap an empty slot to add, hold a thing to move it. A weapon attacks from a paw, armour counts where it is worn, a spell is cast from a paw. A condition takes a slot like anything else. More than fits and you are encumbered. From level 2, Grit sets conditions aside. Take damage spends armour, HP and then STR, and offers the save. The rests heal and clear what they clear. Bank pips and Take pips out move pips to and from the bank, which keeps 1% of what comes out. The GM’s loot tables are under Treasure, and what they find lands in your inventory.
Mausritter’s own words come with this sheet. Box of Sheets includes the text of the Mausritter System Reference Document 2.3.1 and the words of its printed conditions, so backgrounds, items, spells, conditions, treasure, hirelings and rules read as the book prints them where the sheet cites it. Mausritter is a product of Losing Games and Isaac Williams. The text of its System Reference Document and of its printable sheets is released under CC BY 4.0, and Box of Sheets carries it under that license. The book’s art and the Losing Games, Games Omnivorous and Mausritter logos are not included. Box of Sheets is not an official Mausritter product, and is not endorsed by Losing Games or Games Omnivorous. Mausritter from Losing Games. The license. Full credits are under Credits. To see only names, numbers and sections, turn the book off in Settings, under Books.It is off on this device. Turn it on in Settings, under Books.
This work is based on Mausritter (https://mausritter.com), a product of Losing Games and Isaac Williams, and is licensed for use under the Creative Commons Attribution 4.0 International (CC BY 4.0) licence. Box of Sheets is an independent production by the Dicebox project and is not affiliated with Losing Games. It is published under the Mausritter Third Party Licence. Mausritter is copyright Losing Games.
Rolls use Dicebox's own dice. The table button, two figures at the top, shares them with a Dicebox table. Create one, or type its passphrase to join. Each roll shows there under your character's name, labeled with what it was for. At a table only the roll, the name and a Shadowdark torch cross the wire, encrypted end to end. Full history, under your last rolls, keeps every one to copy or save.
Book files. The app ships none of a rulebook’s text beyond the books Settings lists as included with Box of Sheets. Each game’s Help note credits its book, and Settings, under Books, turns it off. A book file is a JSON file of your own entries, such as table rows, notes on options and skills, and gear, that the sheet shows where its page citations are. Import one in Settings, under Books, where Making a book file has a blank with every slot and an example with stand-in text. Export carries a book file to another device. It stays on this device, but a table row you roll keeps its words on the sheet, and they go wherever the sheet goes.
Cloud save. Keeps a sealed copy of your sheets on the Dicebox relay, which cannot read them, for two years after the last change. On the site it opens anywhere from your link. The link is the key, so share it like a password. Rotate the link in Settings and the old one goes dead at once. In an Owlbear game your sheets are saved with the game instead: they follow you when you are logged into Owlbear, and any seat in the game can claim one back from the share menu. Everyone in the game can read them, and the GM can edit them. A character’s portrait is never saved there: it is a file kept here, or a link.
The table’s sheets. Some games give the whole table one sheet, like Stonetop’s steading. On the site it stays in this browser until you tap Share on it. Share gives a link, and anyone with the link can open and edit your table’s sheets with you. Your characters stay yours. In an Owlbear game it is kept with the game for everyone in it, even with cloud save off. A small picture on it, 8 kB at most, goes with it to every seat.
Privacy. Sheets are saved in this browser first. On the site a sealed copy leaves it only when you turn on cloud save, make a link, or share a table’s sheet. In an Owlbear game, sheets you open are saved with the game unless you turn that off in Settings. Everyone in the game can read them, shared or not, and the GM can edit any of them. Rolls and sheet edits go through Owlbear to everyone in the game. At a Dicebox table only rolls, names and a Shadowdark torch cross the wire, encrypted end to end. No sheet does.
Dicebox · Sheets save to this device first · Credits
An unofficial fan tool — not affiliated with or endorsed by the makers of the games it supports.